I just played your game. As I see it has been made with Unity, you might want to use "Cursor.lockState = CursorLockMode.Confined" so that the cursor stays in the middle of the game's screen, else, it is complicated to play in a browser (cursor goes out of the game's screen).
Good luck with the game making path! Glad you started it! ☺
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Yo!
I just played your game. As I see it has been made with Unity, you might want to use "Cursor.lockState = CursorLockMode.Confined" so that the cursor stays in the middle of the game's screen, else, it is complicated to play in a browser (cursor goes out of the game's screen).
Good luck with the game making path! Glad you started it! ☺